1Suppliers
30Customers
3Debt Items
16Related Chains

Source-Backed Evidence Depth

GCL Global Holdings Ltd (GCL) is shown with relationship data already present in ChainSifter's database. Counts below come from stored supply-chain records and filing/source URLs where available; missing source URLs are not filled in or estimated.

40Total relationships
2Distinct source URLs
18High confidence
0.744Average confidence
2026-09-13Latest database update
ChainSifter does not infer unreported suppliers, customers, ownership, acquisitions, debt exposure, revenue dependency, or future supply-chain events on this public page.

GCL Global Holdings Ltd Suppliers

TickerNameConfidenceEvidence
FUFU BitFuFu Inc. 72% Reciprocal relationship from FUFU graph: Reciprocal relationship from GCL graph: Reciprocal relationship from FUFU graph: urchases of USDT and BTC. 85 Financing activities Our net cash provided by fi…

GCL Global Holdings Ltd Customers

TickerNameConfidenceEvidence
REGIONAL-RESELLERS REGIONAL-RESELLERS 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-HONG-KONG REGIONAL-RESELLERS-IN-HONG-KONG 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-INDONESIA REGIONAL-RESELLERS-IN-INDONESIA 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-JAPAN REGIONAL-RESELLERS-IN-JAPAN 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-MALAYSIA REGIONAL-RESELLERS-IN-MALAYSIA 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-SINGAPORE REGIONAL-RESELLERS-IN-SINGAPORE 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-SOUTH-KOREA REGIONAL-RESELLERS-IN-SOUTH-KOREA 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-TAIWAN REGIONAL-RESELLERS-IN-TAIWAN 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-THAILAND REGIONAL-RESELLERS-IN-THAILAND 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
REGIONAL-RESELLERS-IN-THE-PHILIPPINES REGIONAL-RESELLERS-IN-THE-PHILIPPINES 90% Our top customers include regional resellers in Singapore, Hong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries.
BAN-LEONG-TECHNOLOGIES-LIMITED BAN-LEONG-TECHNOLOGIES-LIMITED 85% ry shares in the capital of Ban Leong Technologies Limited (“Ban Leong”), a Singaporean company listed on the Singapore Exchange Securities Trading Limited (“SGX-ST”). The Offer became unconditional …
EA Electronic Arts Inc. 85% Reciprocal relationship from EA graph: Reciprocal relationship from GCL graph: , little known local or regional distributors with limited resources to very large with greater financial, marketing, te…
EA Electronic Arts Inc. 85% , little known local or regional distributors with limited resources to very large with greater financial, marketing, technical and other resources than ours, such as Electronic Arts Inc. and Activis…
GCL-GROUP GCL-GROUP 85% from games publishing was approximately $16.0 million, $3.4 million and $6.1 million, representing approximately 11.3%, 3.5% and 7.9% of GCL Group’s total consolidated revenue, respectively. Black My…
ACTIVISION-BLIZZARD-INC ACTIVISION-BLIZZARD-INC 62% , little known local or regional distributors with limited resources to very large with greater financial, marketing, technical and other resources than ours, such as Electronic Arts Inc. and Activis…
BAN-LEONG-TECHNOLOGIES-LTD BAN-LEONG-TECHNOLOGIES-LTD 62% al of twelve game titles, generating publishing revenue from digital sales of games sold on the Steam, Xbox and PlayStation platforms. Our success in growing the game publishing business will depend …
C-ORGANIZATIONAL-STRUCTURE-TERM-COMPANY-NAME-TER C-ORGANIZATIONAL-STRUCTURE-TERM-COMPANY-NAME-TER 62% , little known local or regional distributors with limited resources to very large with greater financial, marketing, technical and other resources than ours, such as Electronic Arts Inc. and Activis…
CURRENT-GCL-GROUP CURRENT-GCL-GROUP 62% ry shares in the capital of Ban Leong Technologies Limited (“Ban Leong”), a Singaporean company listed on the Singapore Exchange Securities Trading Limited (“SGX-ST”). The Offer became unconditional …
DEPUTY-GROUP DEPUTY-GROUP 62% ong Kong, Malaysia, Japan, South Korea, Taiwan, Thailand, Indonesia, the Philippines and other Asian countries. We have sales operations in Singapore, Hong Kong, Malaysia, but also have marketing sta…
DIGITAL-LIMITED DIGITAL-LIMITED 62% , little known local or regional distributors with limited resources to very large with greater financial, marketing, technical and other resources than ours, such as Electronic Arts Inc. and Activis…
EPICSOFT-ASIA-PTE-LTD EPICSOFT-ASIA-PTE-LTD 62% ry shares in the capital of Ban Leong Technologies Limited (“Ban Leong”), a Singaporean company listed on the Singapore Exchange Securities Trading Limited (“SGX-ST”). The Offer became unconditional …
FACILITIES-GCL-GROUP FACILITIES-GCL-GROUP 62% , little known local or regional distributors with limited resources to very large with greater financial, marketing, technical and other resources than ours, such as Electronic Arts Inc. and Activis…
GCL-GLOBAL-PTE-LTD GCL-GLOBAL-PTE-LTD 62% inancial instrument measured at fair value, with changes in fair value recognized in our consolidated statements of operations and comprehensive income (loss) until conversion. Upon the conversion of…
GRAND-CENTREX-LIMITED GRAND-CENTREX-LIMITED 62% will continue to be engaged with video games in one form or another. Historically, the video game industry has proved to be relatively resilient during periods of economic downturn since gaming offer…
HONG-KONG-LIMITED HONG-KONG-LIMITED 62% will continue to be engaged with video games in one form or another. Historically, the video game industry has proved to be relatively resilient during periods of economic downturn since gaming offer…
OVERSEA-CHINESE-BANKING-CORPORATION-LIMITED OVERSEA-CHINESE-BANKING-CORPORATION-LIMITED 62% ry shares in the capital of Ban Leong Technologies Limited (“Ban Leong”), a Singaporean company listed on the Singapore Exchange Securities Trading Limited (“SGX-ST”). The Offer became unconditional …
PUBLIC-COMPANY-GCL-GROUP PUBLIC-COMPANY-GCL-GROUP 62% ncluding, but not limited to, those related to personal data protection and localization and cybersecurity, may incur compliance costs; ● health epidemics, pandemics or disease outbreaks (including t…
REPORT-GCL-GROUP REPORT-GCL-GROUP 62% d design rights. These distribution agreements typically require Epicsoft Asia to spend a pre-determined minimum amount on marketing and promoting the video game products, including the Add-Ons, duri…
RF-ACQUISITION-CORP RF-ACQUISITION-CORP 62% , except as may be required under applicable securities laws. As a result of a number of known and unknown risks and uncertainties, our actual results or performance may be materially different from …
SHANGHAI-BANKING-CORPORATION-LIMITED SHANGHAI-BANKING-CORPORATION-LIMITED 62% al of twelve game titles, generating publishing revenue from digital sales of games sold on the Steam, Xbox and PlayStation platforms. Our success in growing the game publishing business will depend …

GCL Global Holdings Ltd Debt Obligations

InstrumentDescriptionConfidenceEvidence
GCL-DEBT-9724 Warrants outstanding: 1 90% xbrl warrant detail from xbrl 2025-09-30.
GCL-DEBT-9725 Xbrl Convertible 90% xbrl convertible detail from xbrl 2025-03-31.
GCL-DEBT Debt stack $58.2M 90% Market cache reports total debt of $58.2M.

GCL Global Holdings Ltd Acquisitions

No acquisitions on recordNo completed or pending acquisitions found in our database for GCL Global Holdings Ltd.

GCL Global Holdings Ltd Ownership

HolderNameConfidenceEvidence
GCL-OWNER-UBS-GROUP-AG UBS Group AG 90% 13F overlay lists UBS Group AG as top holder; 6 tracked holders.

GCL Global Holdings Ltd Extended Supply Chain Network

TickerNameChain IndexHopsRelationship Types
TTWO Take-Two Interactive Software, Inc. 100.00 2 ['customer']
FUFU BitFuFu Inc. 100.00 1 ['supplier']
GRVY Gravity Co., Ltd. 100.00 2
RIOT Riot Platforms, Inc. 50.00 2
SNAL Snail, Inc. 50.00 2
BTBT Bit Digital, Inc. 50.00 2
KDOZF Kidoz Inc. 50.00 2
BTDR Bitdeer Technologies Group 50.00 2
CIFR Cipher Digital Inc. 50.00 2
EA Electronic Arts Inc. 45.90 1 ['customer']
APPLE APPLE 27.26 2
GOOG Alphabet Inc. 27.26 2
MSFT Microsoft Corporation 27.26 2
SONY Sony Group Corporation 27.26 2
GOOGLE GOOGLE 27.26 2
AAPL Apple Inc. 27.26 2
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GCL
Unlock GCL Supply Chain Data
Verified relationships include:
FUFUBitFuFu Inc.Supplier72%
REGIONAL-RESELLERSREGIONAL-RESELLERSCustomer90%
REGIONAL-RESELLERS-IN-HONG-KONGREGIONAL-RESELLERS-IN-HONG-KONGCustomer90%
+31 more relationships locked
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